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Activities & assessment

Choosing an activity

All ten activities, what each one asks of a learner, and what you get back.

Activities sit on top of content you have already built. They fall into four groups.

Create & observe

Activity Asks the learner to You get back
Student versions Build a version of their own, with their pins over yours Every version, side by side
Field notes Drop observation pins into your scenes Each note, by learner and scene
Evidence at a pin Record audio or upload a photo at a location Clips and photos, per pin

Place & recall

Activity Asks the learner to You get back
Pin the space Reproduce your pins from memory (three difficulties) Placement accuracy
Scavenger hunt Pan the scene and click to find your answer Hits and misses per prompt
Wayfinding challenge Navigate from A to B using jump links Route taken vs shortest path

Sort & sequence

Activity Asks the learner to You get back
Sort into contexts File each pin into the context it belongs to Correct and incorrect assignments
Order the sequence Put your scenes back into the right order The order each learner submits

Judge & decide

Activity Asks the learner to You get back
Spot the issue Flag what is wrong in a staged scene Issues found vs issues planted
Branching scenario Make decisions that lead to different outcomes The path each learner chose

Letting learners add pins is not one of these

Opening a scene for contributions is a setting on that scene rather than an activity you place. It is not scored and it produces no attempt, which is why it is not in the tables above. See Letting learners add their own pins.

Say what you are asking for

Prompt to students, at the top of the Interactivity tab, is one brief for the whole experience. Four of these activities put it in front of a learner before they start. See The prompt you give a class.

Picking one

Match the activity to what you actually want to know. "Can they find it?" is a scavenger hunt. "Do they know where it goes?" is Pin the space. "Can they tell good from bad?" is Spot the issue. "Will they make the right call under pressure?" is a branching scenario.

Adding three activities to one experience rarely triples what you learn, and it does triple the time it takes a learner to get through.

Plain Markdown: choosing-an-activity.md

Last updated Sep 7, 2026.